You can now play Daytona USA natively on PC without an emulator Developer alphanu1 has released a native C++ recompilation of Sega's 1994 arcade classic, letting it run on modern operating systems without MAME.
How Tonka toys cost the Sega Master System the 8-bit war For its 30th anniversary, we look back at how Sega handed its 8-bit console to a toy truck company in North America, while quietly conquering the rest of the world.
GBA 3D Studio is a new tool for hacking Game Boy Advance 3D games Developer jonathanfrakesjunior has released the first beta of GBA 3D Studio, a new utility for exploring and editing 3D and 2.5D Game Boy Advance assets.
Sega joins Xbox's Disc to Digital program with 44 games Sega has opted its catalog into Microsoft's physical-to-digital conversion program, bringing the total number of supported discs to over 1,500.
MiSTer-Disc-Tools v1.5.0 adds raw subchannel data ripping Anime0t4ku's utility for the MiSTer FPGA now preserves raw subchannel data, making your CD backups much more accurate.
Suyu v0.0.11 adds Steam game exports and static AOT speed boosts The open-source Switch emulator suyu just released version 0.0.11, bringing major performance gains to its static recompiler and standalone game exports.
Serial Experiments Lain's PS1 decompilation is finished Developer Y0oshi has completed the decompilation of the 1998 PlayStation exclusive, releasing a native client for Windows, macOS, and Linux.