Godot 4.6 Release Candidate 2 arrives, signaling imminent stable launch The open-source engine team has issued a second release candidate to squash final bugs, paving the way for the official 4.6 stable release.
WrestleQuest developer Mega Cat Studios opens global call for playtesters The studio behind Five Nights at Freddy's: Into the Pit is building a database of testers across all ages and access needs for upcoming projects.
Godot 4.6 Hits Release Candidate Status With New IK Tools The open-source engine is feature complete and ready for testing, bringing new inverse kinematics and standalone library support to developers.
Atari Developer John Van Ryzin Breaks Down H.E.R.O. on VGHF Podcast The creator of the Atari 2600 classic joins the Video Game History Foundation to discuss RAM limits, timing issues, and his new game Alien Abduction!.
Unity Offers $600k in Grants for Projects Targeting UN Goals Unity Technologies opens applications for its 2026 Unity for Humanity Grant, funding real-time 3D projects that align with UN Sustainable Development Goals.
Godot 4.6 Beta 3 Released as Engine Nears Candidate Status The open-source engine inches closer to a stable release with fixes for regressions found in previous beta builds.