MD Engine adds standalone tools and raster effects in new update Two Black Cats has updated its Sega Genesis development environment with standalone pixel and audio tools, plus native hardware effects.
Microsoft just launched Xbox Labs to test game decompilation and web ports A new experimental division led by CTO Scott Van Vliet will explore cross-architecture translation, WebGPU, and community co-creation.
MD Engine 1.0.9 adds new templates and ups the projectile limit Two Black Cats has updated its no-code Sega Genesis development tool with new preview modes, bug fixes, and expanded particle limits.
Crash Bandicoot Turns 30 Thirty years ago, two developers ignored Sony's technical rules and built a 3D platformer that pushed the PlayStation to its absolute limits.
Sega Genesis no-code creator MD Engine is out now on Steam Two Black Cats just released a visual scripting tool that lets anyone build authentic 16-bit Sega Genesis games without writing code.
A new Sony patent uses your actual body movements to build characters Sony Interactive Entertainment just published a patent for generating custom in-game characters based on real-world body movements and player input.
Godot 4.7 just dropped with HDR output and a new Asset Store The open-source engine's latest update adds desktop HDR support, rectangular light sources, and a much-needed overhaul to its community asset library.