Zombie Graveyard Simulator hits Xbox and PS5 with a year of PC updates
The daytime management and nighttime zombie defense hybrid is finally on consoles, bringing the Stone Quarry and Expeditions updates along for the ride.
Polish studio threeW and publisher PlayWay S.A. Have released Zombie Graveyard Simulator on Xbox Series X|S and PlayStation 5. The console port arrives just over a year after the game's June 2025 PC launch, bringing the complete package of post-launch updates to current-generation hardware for $14.99.
PlayWay has built a massive catalog out of hyper-specific job simulators, financing independent studios to build games like Car Mechanic Simulator and House Flipper. Zombie Graveyard Simulator follows that exact blueprint but splices in a survival horror loop. By day, you run a functioning cemetery business. You dig graves, cremate remains, farm flowers, and craft tombstones to keep the cash flowing. When the sun goes down, the game shifts into a first-person shooter where you defend the property from waves of the undead.
Stone crafting and off-site expeditions
The console release skips the Early Access growing pains. According to the Xbox Wire launch announcement, the Xbox and PlayStation versions include every major content drop from the PC lifecycle on day one.

The biggest additions are the Stone Quarry and Workshop. This production chain lets you mine raw stone and carve your own gravestones, cutting out the middleman to increase profit margins. A more self-sufficient operation makes it easier to fund the automated defenses you need to survive the night.
The console build also includes the Expeditions update. Instead of staying locked behind the cemetery gates, you can answer distress calls and travel to new locations. These off-site missions offer unique objectives and rare rewards that feed back into the core management loop.
$14.99 on current hardware
The game is available now on the Xbox and PlayStation digital storefronts. It skipped the older Xbox One and PlayStation 4 hardware entirely, opting to focus on the newer consoles.

PlayWay's publishing model is essentially a massive incubator. They fund dozens of small Polish developers to build niche simulators, and most of them stick strictly to the mundane. You power-wash driveways, cook soup, or steal televisions. Zombie Graveyard Simulator is part of a newer trend in their catalog where the mundane job gets interrupted by something absurd.
I am curious how well the controller mapping handles the sudden shift from menu-heavy management to twitch shooting. The $14.99 base price makes it a relatively low-risk entry into the management genre, especially if you want something with a bit more urgency than fixing virtual radiators. The daytime loop gives you the standard satisfaction of watching numbers go up and facilities expand, right before the nighttime loop tests whether you spent those profits on adequate defenses.
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