Thief: The Dark Project Remastered is getting PS5 and Switch 2 physical editions

Clear River Games is handling the physical PS5 and Switch 2 releases of Nightdive's Thief remaster, including a $69.99 collector's Trapezoid Edition.

Thief: The Dark Project Remastered is getting PS5 and Switch 2 physical editions
Clear River Games

Clear River Games is publishing physical editions of Thief: The Dark Project Remastered for PlayStation 5 and Nintendo Switch 2, shipping around March 20, 2027.

The physical announcement follows the base game's official reveal by Atari, Nightdive Studios, and Eidos-Montréal, which slated the digital launch for December 3, 2026. Digital copies will run $29.99 (or $34.99 for a Digital Deluxe version) across a much wider spread of hardware: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2. If you want a disc or a cartridge on a shelf, though, you're waiting an extra three and a half months, and Xbox and older-gen console owners are out of luck entirely.

The return of the 1998 trapezoid box

Thief: The Dark Project Remastered screenshot (IGDB)
IGDB

Clear River Games, the Swedish boutique label under Embracer Group that previously handled physical runs for Clock Tower: Rewind and System Shock 2: 25th Anniversary Edition, is splitting the physical release into three tiers. The standard physical version matches the $29.99 digital price, while a middle-tier Steelbook edition will cost $39.99.

The main attraction for collectors is the $69.99 Trapezoid Edition. When Eidos Interactive and Looking Glass Studios originally shipped Thief: The Dark Project on PC in November 1998, it came in an awkwardly angled, trapezoid-shaped cardboard box that drove retail stockers mad and immediately became a prized artifact of late-90s PC packaging. Recreating that specific big-box geometry for a console release is a fun bit of fan service, though it's still going to refuse to sit flush next to anything else on your bookcase.

What Nightdive is putting in the KEX Engine

Thief: The Dark Project Remastered screenshot (Steam)
Steam

Thief: The Dark Project never received a console port during its original run, remaining locked to PC while 1998's other major stealth pioneers, Metal Gear Solid and Tenchu: Stealth Assassins, dominated the PlayStation. Looking Glass built the game around a slower, methodical "first-person sneaker" philosophy where open combat was usually fatal. Instead of trading rocket fire like in Quake, protagonist Garrett relied on a UI light gem to gauge his visibility in the shadows, listened to sound propagation across tile and carpet, and used water arrows to douse torches or moss arrows to deaden his footsteps.

Nightdive Studios is porting the 1998 release into its proprietary KEX Engine, the same framework behind Quake II Remastered and Star Wars: Dark Forces Remaster. The updated build adds 4K resolution support, overhauled character models, upgraded textures and animations, and modern gamepad controls with weapon wheels. I'm curious how naturally the inventory juggling translates to a radial menu on a controller, given how much the original PC controls relied on dedicated hotkeys for quickly swapping between lockpicks, flash bombs, and broadhead arrows.

Content-wise, the remaster folds in the three additional missions and stage revisions from 1999's expanded Thief Gold release. Nightdive also partnered with veteran modders from the fan-made The Black Parade expansion to build a brand-new narrative bridge campaign called The Tarnished Mirror. Bringing in the community designers who kept the Dark Engine alive for two decades after Looking Glass shut down in May 2000 is the smartest move Atari and Nightdive could have made here.