The next Xbox is officially Project Helix and it plays PC games
Microsoft Gaming CEO Asha Sharma confirmed the next-generation console will be a hybrid machine capable of running PC storefronts like Steam.
Microsoft has officially confirmed its next-generation console is codenamed Project Helix. The upcoming machine is a hybrid device designed to play both Xbox and PC games. Newly appointed Microsoft Gaming CEO Asha Sharma announced the hardware this morning on X. She also shared an eight-second teaser video that reveals a stylized white double-helix logo.
Sharma used the announcement to reaffirm the company has no plans to exit the hardware business. The short video keeps details vague, but it establishes the primary visual identity for the new project and uses the established green Xbox color scheme.
Blurring the hardware lines
Sharma stated that Project Helix will lead in performance and natively support both Xbox and PC libraries. Her full post detailed a morning meeting with Team Xbox regarding the future of the platform.
"Project Helix will lead in performance and play your Xbox and PC games," Sharma wrote. She added that she plans to discuss the hardware further with partners and studios at the Game Developers Conference in San Francisco next week.
This announcement confirms months of industry rumors. Microsoft has been slowly building the software foundation for a hybrid console over the last few years. The company recently partnered with Asus on the ROG Ally handheld. That device uses a custom Xbox full-screen interface running on top of Windows 11. Project Helix appears to be the logical conclusion of that experiment.
Reports from Windows Central indicate the new console uses a custom AMD system-on-chip codenamed Magnus. AMD previously confirmed it was working on a semi-custom chip for Microsoft targeting a 2027 launch window.
Instead of locking users into a closed ecosystem, the hardware is expected to allow players to boot directly into a Windows desktop environment. This opens the door for third-party storefronts like Steam, the Epic Games Store, and Battle.net to run natively on a home console. You can keep your existing PC game library and still get the plug-and-play simplicity of a box sitting under your television.
A crowded living room
Microsoft has a long history of using project codenames for its hardware. The Xbox 360 was Xenon, the Xbox One was Durango, and the Xbox Series X was Anaconda. Helix is the first codename to explicitly hint at a merging of two different DNA strands: console and PC.
Competition in the home console market is exactly what the industry needs right now. The next hardware generation is shaping up to be a massive four-way race between Sony, Valve, Nintendo, and Microsoft. Valve proved people actually want open PC gaming hardware with the Steam Deck. Microsoft is clearly taking notes and applying that philosophy to a traditional home console form factor.
Giving players access to PC storefronts on an Xbox means you no longer have to buy a game twice. It solves one of the biggest annoyances of modern gaming by removing the wall between computer and console ecosystems.
We should learn exactly how this hybrid approach operates soon. With GDC happening next week, Microsoft is positioning itself to get developers on board well before the system hits store shelves.
Personally, I don't want to buy new home console hardware until at least 2028. My PS5 still feels like it's getting its sea legs.
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