Someone is building a visual engine for N64 homebrew Felipe 64 is a new visual development tool designed to make Nintendo 64 homebrew a whole lot faster, and it comes with a playable Final Fight port to prove it.
The Vectrex mini physical games revealed The team behind the upcoming Vectrex Mini just emailed backers about a new lineup of homebrew cartridges from developer AR Vectrex.
Sinistar is now playable on the Apple IIgs A new homebrew port brings the terrifying 1982 Williams arcade classic to the Apple IIgs, complete with digitized speech and SNES controller support.
Junkrunner 64 just got a major performance update James Lambert's ambitious open-world Nintendo 64 homebrew project runs much smoother in its new v3.0 release.
The Commodore 64 just got an update to 64Fetch Korbo has released version 2.4.1 of 64Fetch, bringing the popular neofetch aesthetic to the classic 1982 home computer.
The Atari Jaguar just got a finished BurgerTime port Developer swapd0 has released BurgerTom, bringing Data East's 1982 arcade food-stacking game to Atari's 64-bit console.
Majora's Mask just got a native PlayStation Vita port Homebrew developer Rinnegatamante has brought the Nintendo 64 classic to the Vita using decompiled C code, complete with dual analog camera support.