Ubisoft launches a new playtesting platform for early prototypes The Player Council lets PC gamers test unannounced games and provide feedback directly to developers.
Homebrew developers figured out how to run DOOM on the Neo Geo The Neo Geo doesn't have a frame buffer, but that didn't stop developers from finding three different ways to get DOOM running on SNK's hardware.
Konami's Darwin's Paradox Developers detail their creative process. And it's charming... ZDT Studio's upcoming 2.5D adventure takes cues from Buster Keaton and French comics, and it's hitting consoles and PC on April 2.
Godot just released the first development snapshot for version 4.7 The open-source engine kicks off its next cycle with Vulkan raytracing groundwork, a new virtual joystick node, and better debugging tools.
Xbox just outlined its plans for GDC 2026 Microsoft's presence at the 2026 Game Developers Conference will focus on 'Build for What’s Next,' signaling a shift toward future hardware and cloud strategies.
iam8bit Opens Recruitment for Upcoming Game Playtests The boutique publisher and physical media house is seeking players to help refine its upcoming software slate through a new testing program.
Bubsy: How Fan Memes 'Bullied' Indie Devs Indie studio Fabraz shares the bizarre, meme-fueled story of how they ended up developing a Bubsy game, proving that sometimes, fan persistence gets its way.