Planet of Lana's sequel is coming to PC and consoles in 2026
Wishfully and Thunderful are bringing Children of the Leaf to every modern platform, complete with new water levels and rideable robots.
Wishfully and Thunderful are releasing the puzzle-platformer sequel Planet of Lana II: Children of the Leaf on PC and consoles in 2026. The new game will be available on PC (via Steam and GOG), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and both the Nintendo Switch and its upcoming successor.
The original Planet of Lana launched in May 2023 as an Xbox console exclusive before making its way to Switch and PlayStation a year later. It was a quiet, gorgeous game about avoiding mechanical spiders and solving environmental puzzles with a cat-like alien named Mui. The first game drew heavy inspiration from cinematic platformers like Inside, blending tense stealth sequences with Studio Ghibli-inspired art direction. The sequel's artwork looks fantastic, and I honestly can't wait to try it out. We've all been there: admiring a beautiful hand-painted background right before a giant robot vaporizes our protagonist.
Water levels, naturally
The new environments expand well beyond the first game's grassy hills and deserts. Lana and Mui will navigate snowy mountain peaks, dense forests, and underwater coral reefs. Swimming is a major addition to the traversal mechanics. The original game kept Lana strictly on dry land or wading through shallow ponds. Now she swims fully underwater to bypass obstacles and explore sunken ruins.
The local wildlife is also getting weirder. A tall, deer-like animal wearing a white mask appears in one of the forest sections. The game relies entirely on a fictional constructed language with English subtitles. These environmental details do the heavy lifting for the world-building. They communicate the planet's history without exposition dumps.
Wishfully is nearly doubling the size of the game world compared to the 2023 original. The developers are adding more complex puzzles and stealth sections to match Lana's increased agility. She is older in this installment and can perform new moves like wall jumping and sliding. Mui returns as your constant companion, and the two characters still need to coordinate their unique abilities to progress. You will frequently need to separate them to trigger switches or distract enemies.
Hijacking the hardware
Lana spent the entirety of the first game running away from alien machines. She now knows how to drive them. Players can hijack the four-legged mechanical spiders that were previously enemies.
Lana and a second character ride these walkers across wooden bridges and through industrial complexes. You can use the machines to cross hazardous terrain and solve puzzles that require heavy lifting. It is a smart evolution of the first game's mechanics. Instead of just hiding in tall grass, you actively use the enemy's tools against them.
The scale of the action sequences is noticeably larger. One set piece involves jumping between massive flying airships during a rainstorm. It is a sharp contrast to the quiet puzzle-solving that makes up the bulk of the gameplay. The original game balanced peaceful exploration with sudden chases, and the sequel appears to be turning up the volume on those high-stakes moments.
Simultaneous multiplatform release
The 2026 release window applies to all platforms at once. This is a shift from the original game's staggered rollout. Thunderful is publishing the game across Xbox Game Pass, Steam, GOG, PlayStation, and Nintendo platforms on day one. The official website lists the price at $20.
A playable demo is currently available on PC and consoles to test out the new mechanics. The demo covers the early sections of the game and introduces the expanded movement options. Until the full game unlocks on March 5, the original is still available on modern hardware for anyone who needs to practice running away from robots.
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