Good Smile is bringing a Nendoroid Hatsune Miku party game to Switch 2
Hatsune Miku Starry Party takes the Vocaloid cast into the party action genre on Switch 2 and Steam in 2027.
Good Smile Company has announced Hatsune Miku Starry Party, a new party action game set to release on the Nintendo Switch 2 and PC via Steam in 2027.
The title is a collaboration between Good Smile, Crypton Future Media, and Sega. It takes the familiar Vocaloid cast and transforms them into their Nendoroid figure proportions for a vibrant multiplayer experience. The roster includes Hatsune Miku, Kagamine Rin, Kagamine Len, Megurine Luka, Meiko, and Kaito. These six are the core Crypton Vocaloids. They have been the face of the franchise since the late 2000s. Putting all six in a party game guarantees a built-in roster of recognizable avatars.
Four languages at launch
The game will have language support for English, Japanese, Traditional Chinese, and Simplified Chinese. Good Smile confirmed the 2027 release window alongside the platform targets. Seeing the Switch 2 explicitly named alongside Steam is becoming more common as we move deeper into 2026. Nintendo's next hardware is clearly the target for family-friendly multiplayer titles next year. Good Smile also set up a dedicated social media account to share updates as development continues.
Project DIVA this is not
Sega's involvement is the mechanical anchor here. The Project DIVA rhythm game series dominated the Vocaloid game space for over a decade across PlayStation and Nintendo platforms. Those games demanded intense precision. Starry Party pivots away from pure rhythm mechanics into the party action genre. I am curious how a Vocaloid party game holds up without the strict note-charting those older titles relied on. The shift to party action suggests a more casual approach aimed at multiplayer chaos rather than high-score chasing.
The visual style leans entirely on the Nendoroid aesthetic. Good Smile launched the Nendoroid line in 2006. These chibi-style figures with oversized heads and interchangeable faces became a massive collector phenomenon. Miku herself is figure number 33 in the original run. Now there are thousands of them. Translating that physical toy aesthetic into a 3D game environment makes sense for Good Smile. They have dabbled in game publishing before, but leveraging their own flagship toy design is a smart angle.
The Crypton catalog
Crypton Future Media manages the underlying vocal synthesizer software and the characters themselves. They also operate Piapro, a hub for creators and the KARENT music label. KARENT distributes over 3,500 Vocaloid tracks to digital storefronts. A party game needs a soundtrack. It is highly likely the developers will tap into that massive catalog for the background music and minigame audio. The Vocaloid community thrives on user-generated music. Bringing those tracks into a party game setting could give the minigames a lot of variety.
The game drops the characters into colorful, toy-like environments. The in-game models look exactly like the physical figures brought to life, as seen in the initial teaser trailer from the Good Smile Channel. Games in the party action genre rely on chaotic physics and simple controls. Translating the Nendoroid proportions (big heads, tiny limbs) into a physics-based party game could lead to some hilarious visual comedy.
The party game space is crowded. Slapping a popular license on a collection of minigames does not guarantee a hit. But combining Sega's development experience with Good Smile's most popular figure line gives this project a solid foundation. The real test will be whether the minigames can hold a multiplayer group's attention longer than it takes to unbox a real Nendoroid.
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