Evercade is raising UK and EU prices for cartridges and the Super Pocket
Physical retro cartridges are jumping to £25 and €30 starting this month, driven by rising manufacturing and flash memory costs.
Evercade is raising the price of its physical game cartridges and the Super Pocket handheld in the UK and Europe starting this month. According to Evercade, the increases are driven by rising manufacturing and component costs across the consumer electronics supply chain.
In the UK, standard cartridge collections will jump from £19.99 to £24.99. European buyers will see an increase from €24.99 to €29.99. The Super Pocket is also getting a bump. It goes from £49.99 to £59.99 in the UK, and €59.99 to €69.99 in Europe.
Tariff cuts keep US prices flat
The United States is dodging the hike entirely. US prices will stay locked at $29.99 for cartridges and $69.99 for the Super Pocket.
Custom boards and NAND flash
The company carved out a successful niche by doing exactly what the rest of the industry avoids: selling physical, officially licensed retro games on proprietary cartridges. It is a great ecosystem. But when your entire business model relies on printing custom circuit boards and sourcing flash memory for budget-priced physical media, you are highly exposed to supply chain fluctuations.
The Evercade library now spans over 50 cartridges, covering everything from arcade heavyweights like Data East and Irem to obscure home computer platforms like the Commodore 64 and Amiga. Manufacturing runs for these niche collections are likely much smaller than standard console releases, meaning economies of scale are harder to achieve when component prices spike.
The wider consumer electronics market is currently dealing with a sharp increase in memory prices. Industry analysts have tracked major jumps in both DRAM and NAND flash pricing throughout 2026. Evercade says it absorbed these rising costs across manufacturing, components, and freight for as long as possible before passing them on to consumers.
The impulse-buy math
The Super Pocket price increase is perhaps the most impactful change here. Blaze Entertainment originally pitched the vertical handheld as a hyper-budget entry point into the Evercade ecosystem. At £50, it was an easy impulse buy or gift. Pushing it to £60 moves it slightly out of that immediate comfort zone, though it remains much cheaper than the premium Evercade EXP or VS home console.
The company reiterated its commitment to physical products and curated collections without subscriptions. A £25 price tag is still relatively cheap for a physical game compilation in 2026, especially compared to boutique publishers charging $35 or more for single retro ports. It just changes the math a little bit for collectors trying to maintain a complete set of white boxes on their shelves.
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