Project Motor Racing just added nine classic cars and a new track

The GT Icons Pack brings 1960s and 1970s classics to Straight4 Studios' sim racer alongside Rocky Knoll Raceway.

Project Motor Racing just added nine classic cars and a new track

Project Motor Racing has released the GT Icons Pack, a new DLC expansion that adds nine classic vehicles from the 1960s and 1970s alongside a brand-new track. The pack is available now for PC, PlayStation 5, and Xbox Series X|S.

The expansion divides its vehicle roster into three distinct eras of motorsport history. The GT 60 category includes the 1963 Corvette Grand Sport, 1965 Jaguar E-Type Lightweight, and 1964 Shelby Daytona Coupe. The Shelby was originally designed with the explicit purpose of taking down Ferrari at Le Mans. Moving up to the SC 67 class brings the 1967 Chaparral 2F, 1967 Ford GT40 MK IV, and 1967 Lola T70 MK 3.

Finally, the GT 70 era rounds out the list with the 1973 Corvette C3, 1973 Ford Capri RS3100, and 1974 Porsche 911 Carrera RSR 3.0. These additions lean heavily into American and European endurance racing history. They specifically target the high-revving and aerodynamically experimental cars of the late 1960s and early 1970s.

New asphalt

Alongside the vehicles, the DLC introduces Rocky Knoll Raceway. The new circuit winds through a scenic, forested environment. It gives the high-horsepower vintage cars a dedicated playground. The track has two different layout configurations to accommodate different classes of racing.

The Shelby Daytona Coupe speeding through a scenic section of the new Rocky Knoll Raceway.
The Shelby Daytona Coupe speeding through a... - SEGA - YouTube.com

These older vehicles lack modern traction control and anti-lock brakes. That means players will have to wrestle with the game's True2Track system manually. The engine simulates dynamic weather, authentic track drying behavior, and a synchronized 24-hour day-night cycle. Taking a 1967 Chaparral 2F with its massive, high-mounted rear wing through a rainstorm at night requires a steady hand.

Straight4 Studios and publisher GIANTS Software launched the base game in November 2025. The studio is led by Ian Bell, who previously directed the Project CARS series at Slightly Mad Studios. The initial release of Project Motor Racing was notoriously rough. Players reported massive performance issues and unbalanced AI behavior.

The game originally started development on Unreal Engine 5 before the team secured a publishing deal with GIANTS Software. The project then migrated to the GIANTS Engine 10. Building a hardcore racing simulator on the Farming Simulator engine is either genius or madness. Possibly both. The transition clearly caused some growing pains during the first few months on the market.

Recovery mode

The developers spent the winter in recovery mode. They pushed out a major 2.0 overhaul in March 2026 to address the most glaring problems. That update reworked the tire models and overhauled the user interface. It also improved the force feedback system and implemented a new engine control unit widget to help players manage their cars on the track.

A 1974 Porsche 911 Carrera RSR 3.0 leading a pack of 1970s GT cars.
A 1974 Porsche 911 Carrera RSR 3.0 leading a... - SEGA - YouTube.com

The GT Icons Pack is one of the first major content additions since that stability patch. It tests whether the community is ready to start buying premium add-ons again. The pack costs $14.99 on Steam and the PlayStation Store. Players who already own the Year 1 Season Pass get the content automatically.

SEGA handles the publishing duties in Japan, where the DLC is also live today. Anyone who stuck around through the game's difficult launch window now has a few more historic V8s to test against the updated tire physics.