Blood: Refreshed Supply just got its huge Death Wish expansion

Nightdive Studios has released the 48-level Death Wish campaign as a free update for its definitive Blood remaster across PC and consoles.

Blood: Refreshed Supply just got its huge Death Wish expansion
Nightdive Studios

Nightdive Studios has released the Death Wish expansion for Blood: Refreshed Supply. The free update adds a massive 48-level campaign to the retro shooter. The studio announced the launch today across PC, PlayStation, Xbox, and Nintendo Switch platforms.

If you are confused about the naming conventions here, I do not blame you. Nightdive previously released Blood: Fresh Supply in 2019. That version was a reverse-engineered port of Monolith Productions' 1997 Build engine classic. Then, after finally acquiring the original source code, the studio released Blood: Refreshed Supply in December 2025. That newer version brought the game to consoles for the first time. It also fixed the physics and movement quirks that plagued the 2019 release. Now, anyone who owns Refreshed Supply gets Death Wish at no extra cost.

48 levels of fan-made carnage

Death Wish did not start as an official Monolith or Nightdive project. It began as a highly ambitious fan-made mod for the original game. The campaign picks up years after the events of the base game and its original expansions (Cryptic Passage and Post Mortem). The undead gunslinger Caleb is dragged out of retirement when the forces of the dark god Tchernobog begin causing trouble again.

The expansion includes four full episodes. The first three episodes contain remastered versions of the original mod's maps. The fourth episode is entirely new content built specifically for this official release. Every map in the expansion supports cooperative multiplayer.

The Build engine was famous for allowing developers to create pseudo-3D environments using 2D sectors. Ken Silverman created the engine for 3D Realms, and it powered a whole generation of shooters. Blood pushed that tech further than almost anything else at the time with voxel items and complex room-over-room illusions. The creators of Death Wish took those 1997 tools and built sprawling, narrative-driven maps that Monolith could only dream of back in the day. The mod was so highly regarded in the community that Nightdive actually used it as a benchmark when developing the 2019 port to ensure compatibility. Bringing it entirely in-house as an official add-on makes total sense.

I still hate the gargoyles

Blood has always been the meanest of the big three Build engine games. While Duke Nukem 3D gave you a jetpack and Shadow Warrior gave you a sword, Blood handed you a flare gun and immediately threw sticks of dynamite at your head. Death Wish leans heavily into that brutal difficulty curve. The level design is intricate. It contains recursive environments and set pieces that push the aging engine to its absolute limit.

The arsenal in Blood remains one of the most creative in first-person shooter history. You are not just firing standard shotguns and rocket launchers. You are using voodoo dolls to drain enemy health, planting remote detonators, and spraying aerosol cans over a lighter to create a makeshift flamethrower. Death Wish forces you to master the alternate fire modes for all of these weapons just to survive the first episode. The cultists are fast, their hitscan weapons are deadly, and the gargoyles are just as annoying as they were in 1997.

I spent a lot of time with the original mod release of Death Wish years ago. It is easily some of the best level design the Blood community has ever produced. One early level has cultists crashing a car through your front fence. Another level is a direct homage to John Carpenter's The Thing, complete with a snowy research facility and a UFO. Seeing this level of craft get the official blessing and a console release is a rare win for the modding scene.

$30 and it is on everything

The update is live right now.

Nightdive also confirmed a Nintendo Switch 2 version of the game is in development for early 2026. That upcoming port will presumably include this expansion out of the box. Until then, you have 48 new reasons to set cultists on fire with an aerosol can.